The portfolio of Shell Greenier Bufton

We're all mad here

Obsessed with human computer interaction, psychology, interactive user interfaces, emotional engagement and user experience.

Philosophy

I'm curious by how we augment our humanity through technologies and cultures.

Today's pocket sized marvels bounce the embers of our existence off satellites 20,000km+ away only to be picked up by others instantly on the other side of the world or the other side of the room.

But technology is more than the GUIs and bytes that fuel our modern world.

The technologies that have paved the way to where we are today are especially fascinating. A man presses a stick into clay and folklore begins to solidify into fact. Another carves a letter into a block of wood and knowledge is freed from its chains in the halls of God. And yet another creates a buttress with a chisel sending stone clad symbols of dominance towering into the heavens.

What is truly fascinating is how these technologies are used as a means to inspire and motivate humanity: sometimes driving it forward to reach greater heights, sometimes in pulling it all down on top of themselves...or sometimes just to buy a Coke.

 

Publications

Rogerson, A. and Telma, T. (2012, May). Practical Approaches for Designing Usable Websites.

Greenier, S. (2011, August 01). Strengthening behavioral cues in UX web design with Gestalt principles. Web Designer Depot.

Greenier, S. (2011, May 19). Optimizing Emotional Engagement In Web Design Through Metrics. Smashing Magazine.

Noteable Features

Putting Some Emotion into Your Design – Plutchik’s Wheel of Emotions. (2017, February 4). Interaction Design Foundation.

Lalmas, M. (Yahoo Labs), O'Brien, H. and Yom-Tov, E. (Microsoft) (2013, May 13). Measuring User Engagement [Presentation]. 22nd International World Wide Web Conference, Rio De Janero, Brazil.

Van Gogp, T. and Adams, E. (2012, June 22). Design for Emotion.

Great Infographics No 12 (2011). Information is Beautiful.

Mulluer, G. (2010, September 09). 40 Excellent Examples of Single Page Websites. Web Design Ledger.

Research

Current Interests

It doesn't matter what the problem is, it all starts with the same spark of curiosity: What if? What if it existed? What if we could do that? What if it could run better? What if it were easier to use? What if more people could see this? What if we could help?

From there it branches out like a tree: more questions to define a scope. Where are we now? How would we define where we want to be? What benchmarks would we use to tell us how we were doing? How would we get there? What resources would we need? What obstacles would we face? How much money? How much time? What are the risks? What would the return be? Does it even matter to the customer? Would it be worth it?

Then we get stuff done. How are you doing? What can I do to help? Where are we in the process? What is left to do? Are things going to plan? Are they not? What have we come across we hadn't expected? Do we need to adapt? Are you burning out? Do we need to move things around? Where are we stuck? What minor victories can we celebrate and how?

Next, we prepare to launch Can we pre-flight? What does beta look like? What feedback are we getting from focus groups? What issues are we having? What does QA say? What results came back from the A/B testing?

Previous Projects

It doesn't matter what the problem is, it all starts with the same spark of curiosity: What if? What if it existed? What if we could do that? What if it could run better? What if it were easier to use? What if more people could see this? What if we could help?

From there it branches out like a tree: more questions to define a scope. Where are we now? How would we define where we want to be? What benchmarks would we use to tell us how we were doing? How would we get there? What resources would we need? What obstacles would we face? How much money? How much time? What are the risks? What would the return be? Does it even matter to the customer? Would it be worth it?

Then we get stuff done. How are you doing? What can I do to help? Where are we in the process? What is left to do? Are things going to plan? Are they not? What have we come across we hadn't expected? Do we need to adapt? Are you burning out? Do we need to move things around? Where are we stuck? What minor victories can we celebrate and how?

Next, we prepare to launch Can we pre-flight? What does beta look like? What feedback are we getting from focus groups? What issues are we having? What does QA say? What results came back from the A/B testing?